-
The Animation Process - Ollie Johnston (download)
(via xxxkrisskrossxxx)
-

I’ve finally decided to make one because I was getting so many questions on HOW to animate. To be blunt, I only know how to animate one way (timeline animation) in one program (photoshop (cs5)) so if you want an in-depth explanation then you’d be better doing a simple google search. Nevertheless, here’s my basic tutorial.
The first step is to open up Photoshop and go to “File” > “New” to make a new document.

Choose your width and height and leave all the other options alone.
Go to “Window” > “Animation” to reveal the animation panel. You should also click on “Layers” if it’s not already up.


You’ll get something that looks like this. And in the animation panel it will either specify (timeline) or (frames)
On the top-right of the animation panel, there’s the setting controls.

If you’re already on Frame Animation, the setting will read “Convert to Timeline Animation” and vice versa. Then you’ll want to change the document settings to your liking. By default mine is always set to 10 seconds at 30 fps (frames-per-second) so I change it to 1 second at 24fps.


Make a new layer. All new layers will show up in the timeline, and whichever layer you are set to work on will be highlighted. The green bar shows how long that layer is on/showing. Above that is the frame count.
Making sure you’re on “Layer 1”, draw something fabulous.

Or not.
In the animation panel, grab the right side of Layer 1’s green bar and shrink it down to last 2 frames. When people say it’s animated on 2’s, they mean that every drawing is held for 2 frames. You can make it last however long you like, but keep it an even number of frames for REASONS.

For this particular tutorial, I won’t be animating much so just make a duplicate of Layer 1 and move the “Layer 1 copy” in the animation panel so it will appear after “Layer 1” like so

On “Layer 1 copy” I adjust the drawing as I need to. In this case, I’ll be making the person blink so I lower the eyelids a bit.

I repeat the process, making the character close their eyes on the next layer.

Then I make a copy of “Layer 1 copy” (eyes half open) and move that to the end, and finally make a copy of “Layer 1” so that she will have her eyes fully open and the image will loop seamlessly. The final layer I stretch to last the rest of the duration of the animation.

And the animation is done. All that’s left to do is export it which can be done one of two ways depending on what you need it for. For a gif, go to “File” > “Save for Web & Devices…” and it will give you the option to choose how it renders, what colours it uses, and if you want it to loop forever. To export it as a movie file (.avi .mov .mp4 etc), go to “File” > “Export” > “Render Video”
That’s it. The final product of this tutorial looks like this.

Happy Animating! Maybe one day I will go over the onion skin haha
-
Hayao Miyazaki at work, drawing a scene of Ashitaka for Princess Mononoke <3
(via marazione)
-
Just some tips from me!
OH
HUH
THATS HANDY
>make frames from layers
how have i literally never seen that option in my life
I’ve been struggling with photoshop animation for too long thank you
(via oratorlibrary)
-
The whole film took me altogether about 5 grueling months (usually 10-12hours a day) to do. I often felt my butt was going to grow into the chair I usually sat at.
Please note that this was simply my way of doing my film to achieve the soft-shaded style I wanted; there are many other ways of doing this and some are a lot faster with different results~! :)
- My film on DeviantArt | My film on Vimeo
- My film gifs on Tumblr
- You can see my storyboard animatic here (although the original had music, but like I mentioned, my placeholder music was by Joe Hisaishi, you know, Miyazaki’s composer, so it’s not really legal to upload it).
This tut differs a bit from my dA version, because tumblr lets me put the combination of gifs and jpegs :D.
Here’s a book that will really help you start animating:
here’s some books that are good for composition, storytelling and colours:- Dream Worlds: Production Design for Animation
- The Art of Pixar: The Complete Color Scripts and Select Art from 25 Years of Animation
- Prepare to Board! Creating Story and Characters for Animated Features and Shorts
I hope these helpedI ask that no one removes the credit or source for this tutorial/guide please. thanks :)
(via w6apav72)
-

some rough animation for fun
(via marazione)
-
Eadweard Muybridge - Animal Locomotion (Plate 755, 758 & 765), 1887
(via wannabeanimator)
-
When Jobs In The Animation Industry Disappear… →
Inspiring write up by Chris Oatley about a healthy perspective to have when it comes to the animation industry and its constant ups and downs. Definitely worth a read and a bookmark for anyone whos looking to start a career.
-

This is a simple motion-diagram thing I made when talking about animation to non-animators.
(via doodleyman)
-
Character animations I made for our Ludum Dare gamejam entry. (We made a game, concept to finished product, in 48 hours!)
You can play Pocket Universe here
(via emily-hancock)
-
-
Adventure Time title cards.
Source: Art of the Title
-
MY ANIMATION BONER COULD NOT BE BIGGER
HOLY SHIT
HOW COULD YOU PEOPLE NEGLECT THIS MOVIE
SHAME ON YOU ALLSpoilers for ParaNorman, but
this is how they animated the most sick-awesome-amazing scene of the film
take the notes
(via sleepdepravity)
-
(via yaydrienne)
-
This looks fucking amazing and I cannot wait.
(via spamdeluxe)

